Titans fails to succeed in 3D
Warner Bros. captured the top box office spot as “Clash of the Titans” raked in $61.2 million over the weekend release.
Loosely based on the Greek myth of Perseus, the plot follows Perseus (Sam Worthington from “Avatar”) as he travels across the ancient world, battling various demons to save the Greek city of Argos. Leaders of the ancient city-state challenge the gods by destroying a statue of Zeus. In return, the gods threaten to release the feared Kraken unless Argos realigns its faith in them. The movie delivers the expected, over-the-top action scenes that dominate Hollywood but lacks plot and character development.
French Director Louis Leterrier (“Incredible Hulk”) paired up with a team of unknown writers to craft a disastrous plot, which can barely be considered a plot at all. Critics will scratch their heads while trying to figure out how the movie connects the dots to further the storyline. It seemed as if Leterrier and the writers double-downed on the above-average action scenes and struggled to fill in the downtime. For example, Perseus and his team of warriors chase down a foe, cut off his hand and then battle the large scorpion that his hand morphs into for 15 minutes.
Clash of the Titans only briefly explains the background of the hero, opting instead to highlight even more special effects and computer-generated battles with beasts. Another issue with the film is its blatant pandering to the new 3D revolution taking box offices nationwide.
Make no mistake: This movie was not designed for 3D and is not worth the extra expense. Warner Bros. seems to have wrapped production and then slapped together a couple of scenes with the 3D effect, capitalizing on boosting the 3D ticket sales.
The only saving grace of the movie was the dynamic duo of Zeus (Liam Nelson) and Hades (Ralph Fiennes). Both brought much needed credibility and acting power to a film that bet the house on snippets of action-packed fight scenes, 3D effects and a return to outdated ‘80s monster movies.